/* Define the skin elements that should not be colorized.
For button, the graphics are colorized but the arrow is not. */
static private const exclusions:Array = ["arrow"];
/**
* @private
*/
override public function get colorizeExclusions():Array {return exclusions;}
/* Define the symbol fill items that should be colored by the "symbolColor" style. */
static private const symbols:Array = ["arrowFill1", "arrowFill2"];
/**
* @private
*/
override public function get symbolItems():Array {return symbols};
/* Define the border items.*/
static private const borderItem:Array = ["borderEntry1", "borderEntry2"];
/**
* @private
*/
override protected function get borderItems():Array {return borderItem;}
/**
* @private
*/
override protected function initializationComplete():void
{
useChromeColor = true;
super.initializationComplete();
}
/**
* @private
*/
override protected function updateDisplayList(unscaledWidth:Number, unscaledHeight:Number) : void
{
var cr:Number = getStyle("cornerRadius");
if (cornerRadius != cr)
{
cornerRadius = cr;
shadow.radiusX = cornerRadius;
fill.topLeftRadiusX = cornerRadius;
fill.bottomLeftRadiusX = cornerRadius;
fill2.topRightRadiusX = cornerRadius;
fill2.bottomRightRadiusX = cornerRadius;
lowlight.radiusX = cornerRadius;
highlight.radiusX = cornerRadius;
border.radiusX = cornerRadius;
}
if (highlightStroke) highlightStroke.radiusX = cornerRadius;
super.updateDisplayList(unscaledWidth, unscaledHeight);
}
private var cornerRadius:Number = 2;