//////////////////////////////////////////////////////////////////////////////// // // Licensed to the Apache Software Foundation (ASF) under one or more // contributor license agreements. See the NOTICE file distributed with // this work for additional information regarding copyright ownership. // The ASF licenses this file to You under the Apache License, Version 2.0 // (the "License"); you may not use this file except in compliance with // the License. You may obtain a copy of the License at // // http://www.apache.org/licenses/LICENSE-2.0 // // Unless required by applicable law or agreed to in writing, software // distributed under the License is distributed on an "AS IS" BASIS, // WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. // See the License for the specific language governing permissions and // limitations under the License. // //////////////////////////////////////////////////////////////////////////////// package mx.utils { import flash.utils.ByteArray; import mx.resources.IResourceManager; import mx.resources.ResourceManager; [ResourceBundle("utils")] /** * A utility class to decode a Base64 encoded String to a ByteArray. * * @langversion 3.0 * @playerversion Flash 9 * @playerversion AIR 1.1 * @productversion Flex 3 */ public class Base64Decoder { //-------------------------------------------------------------------------- // // Constructor // //-------------------------------------------------------------------------- /** * Constructor. * * @langversion 3.0 * @playerversion Flash 9 * @playerversion AIR 1.1 * @productversion Flex 3 */ public function Base64Decoder() { super(); data = new ByteArray(); } //-------------------------------------------------------------------------- // // Methods // //-------------------------------------------------------------------------- /** * Decodes a Base64 encoded String and adds the result to an internal * buffer. Strings must be in ASCII format. * *
Subsequent calls to this method add on to the internal
* buffer. After all data have been encoded, call toByteArray()
* to obtain a decoded flash.utils.ByteArray
.
flash.utils.ByteArray
.
* Note that calling this method also clears the buffer and resets the
* decoder to its initial state.
*
* @return The decoded flash.utils.ByteArray
.
*
* @langversion 3.0
* @playerversion Flash 9
* @playerversion AIR 1.1
* @productversion Flex 3
*/
public function toByteArray():ByteArray
{
var result:ByteArray = flush();
reset();
return result;
}
//--------------------------------------------------------------------------
//
// Private Variables
//
//--------------------------------------------------------------------------
private var count:int = 0;
private var data:ByteArray;
private var filled:int = 0;
private var work:Array = [0, 0, 0, 0];
/**
* @private
* Used for accessing localized Error messages.
*/
private var resourceManager:IResourceManager =
ResourceManager.getInstance();
private static const ESCAPE_CHAR_CODE:Number = 61; // The '=' char
private static const inverse:Array =
[
64, 64, 64, 64, 64, 64, 64, 64, 64, 64, 64, 64, 64, 64, 64, 64,
64, 64, 64, 64, 64, 64, 64, 64, 64, 64, 64, 64, 64, 64, 64, 64,
64, 64, 64, 64, 64, 64, 64, 64, 64, 64, 64, 62, 64, 64, 64, 63,
52, 53, 54, 55, 56, 57, 58, 59, 60, 61, 64, 64, 64, 64, 64, 64,
64, 0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14,
15, 16, 17, 18, 19, 20, 21, 22, 23, 24, 25, 64, 64, 64, 64, 64,
64, 26, 27, 28, 29, 30, 31, 32, 33, 34, 35, 36, 37, 38, 39, 40,
41, 42, 43, 44, 45, 46, 47, 48, 49, 50, 51, 64, 64, 64, 64, 64,
64, 64, 64, 64, 64, 64, 64, 64, 64, 64, 64, 64, 64, 64, 64, 64,
64, 64, 64, 64, 64, 64, 64, 64, 64, 64, 64, 64, 64, 64, 64, 64,
64, 64, 64, 64, 64, 64, 64, 64, 64, 64, 64, 64, 64, 64, 64, 64,
64, 64, 64, 64, 64, 64, 64, 64, 64, 64, 64, 64, 64, 64, 64, 64,
64, 64, 64, 64, 64, 64, 64, 64, 64, 64, 64, 64, 64, 64, 64, 64,
64, 64, 64, 64, 64, 64, 64, 64, 64, 64, 64, 64, 64, 64, 64, 64,
64, 64, 64, 64, 64, 64, 64, 64, 64, 64, 64, 64, 64, 64, 64, 64,
64, 64, 64, 64, 64, 64, 64, 64, 64, 64, 64, 64, 64, 64, 64, 64
];
}
}