////////////////////////////////////////////////////////////////////////////////
//
// Licensed to the Apache Software Foundation (ASF) under one or more
// contributor license agreements. See the NOTICE file distributed with
// this work for additional information regarding copyright ownership.
// The ASF licenses this file to You under the Apache License, Version 2.0
// (the "License"); you may not use this file except in compliance with
// the License. You may obtain a copy of the License at
//
// http://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicable law or agreed to in writing, software
// distributed under the License is distributed on an "AS IS" BASIS,
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
// See the License for the specific language governing permissions and
// limitations under the License.
//
////////////////////////////////////////////////////////////////////////////////
package mx.events
{
import flash.events.Event;
/**
* The FlexEvent class represents the event object passed to
* the event listener for many Flex events.
*
* @langversion 3.0
* @playerversion Flash 9
* @playerversion AIR 1.1
* @productversion Flex 3
*/
public class FlexEvent extends Event
{
include "../core/Version.as";
//--------------------------------------------------------------------------
//
// Class constants
//
//--------------------------------------------------------------------------
/**
* The FlexEvent.ADD
constant defines the value of the
* type
property of the event object for an add
event.
*
*
This event will only be dispatched when there are one or more relevant listeners * attached to the dispatching object.
* *The properties of the event object have the following values:
*Property | Value |
---|---|
bubbles | false |
cancelable | false |
currentTarget | The Object that defines the
* event listener that handles the event. For example, if you use
* myButton.addEventListener() to register an event listener,
* myButton is the value of the currentTarget . |
target | The Object that dispatched the event;
* it is not always the Object listening for the event.
* Use the currentTarget property to always access the
* Object listening for the event. |
FlexEvent.ADD_FOCUS_MANAGER
constant defines the value of the
* type
property of the event object for an addFocusManager
event.
* This event is dispatched from an IFocusManagerContainer when its focusManager
* is assigned.
*
* The properties of the event object have the following values:
*Property | Value |
---|---|
bubbles | false |
cancelable | false |
currentTarget | The Object that defines the
* event listener that handles the event. For example, if you use
* myButton.addEventListener() to register an event listener,
* myButton is the value of the currentTarget . |
target | The Object that dispatched the event;
* it is not always the Object listening for the event.
* Use the currentTarget property to always access the
* Object listening for the event. |
FlexEvent.APPLICATION_COMPLETE
constant defines the value of the
* type
property of the event object for a applicationComplete
event.
*
* The properties of the event object have the following values:
*Property | Value |
---|---|
bubbles | false |
cancelable | false |
currentTarget | The Object that defines the
* event listener that handles the event. For example, if you use
* myButton.addEventListener() to register an event listener,
* myButton is the value of the currentTarget . |
target | The Object that dispatched the event;
* it is not always the Object listening for the event.
* Use the currentTarget property to always access the
* Object listening for the event. |
FlexEvent.BUTTON_DOWN
constant defines the value of the
* type
property of the event object for a buttonDown
event.
*
* The properties of the event object have the following values:
*Property | Value |
---|---|
bubbles | false |
cancelable | false |
currentTarget | The Object that defines the
* event listener that handles the event. For example, if you use
* myButton.addEventListener() to register an event listener,
* myButton is the value of the currentTarget . |
target | The Object that dispatched the event;
* it is not always the Object listening for the event.
* Use the currentTarget property to always access the
* Object listening for the event. |
FlexEvent.BACK_KEY_PRESSED
constant defines the value of the
* type
property of the event object for a backKeyPressed
event.
*
* The properties of the event object have the following values:
*Property | Value |
---|---|
bubbles | false |
cancelable | true |
currentTarget | The Object that defines the
* event listener that handles the event. For example, if you use
* myButton.addEventListener() to register an event listener,
* myButton is the value of the currentTarget . |
target | The Object that dispatched the event;
* it is not always the Object listening for the event.
* Use the currentTarget property to always access the
* Object listening for the event. |
FlexEvent.CHANGE_END
constant defines the value of the
* type
property of the event object for a changeEnd
event.
*
* The properties of the event object have the following values:
*Property | Value |
---|---|
bubbles | false |
cancelable | false |
currentTarget | The Object that defines the
* event listener that handles the event. For example, if you use
* myButton.addEventListener() to register an event listener,
* myButton is the value of the currentTarget . |
target | The Object that dispatched the event;
* it is not always the Object listening for the event.
* Use the currentTarget property to always access the
* Object listening for the event. |
FlexEvent.CHANGE_START
constant defines the value of the
* type
property of the event object for a changeStart
event.
*
* The properties of the event object have the following values:
*Property | Value |
---|---|
bubbles | false |
cancelable | false |
currentTarget | The Object that defines the
* event listener that handles the event. For example, if you use
* myButton.addEventListener() to register an event listener,
* myButton is the value of the currentTarget . |
target | The Object that dispatched the event;
* it is not always the Object listening for the event.
* Use the currentTarget property to always access the
* Object listening for the event. |
FlexEvent.CHANGING
constant defines the value of the
* type
property of the event object for a changing
event.
*
* The properties of the event object have the following values:
*Property | Value |
---|---|
bubbles | false |
cancelable | false |
currentTarget | The Object that defines the
* event listener that handles the event. For example, if you use
* myButton.addEventListener() to register an event listener,
* myButton is the value of the currentTarget . |
target | The Object that dispatched the event;
* it is not always the Object listening for the event.
* Use the currentTarget property to always access the
* Object listening for the event. |
FlexEvent.CREATION_COMPLETE
constant defines the value of the
* type
property of the event object for a creationComplete
event.
*
* The properties of the event object have the following values:
*Property | Value |
---|---|
bubbles | false |
cancelable | false |
currentTarget | The Object that defines the
* event listener that handles the event. For example, if you use
* myButton.addEventListener() to register an event listener,
* myButton is the value of the currentTarget . |
target | The Object that dispatched the event;
* it is not always the Object listening for the event.
* Use the currentTarget property to always access the
* Object listening for the event. |
FlexEvent.CONTENT_CREATION_COMPLETE
constant defines the value of the
* type
property of the event object for a contentCreationComplete
event.
*
* The properties of the event object have the following values:
*Property | Value |
---|---|
bubbles | false |
cancelable | false |
currentTarget | The Object that defines the
* event listener that handles the event. For example, if you use
* myButton.addEventListener() to register an event listener,
* myButton is the value of the currentTarget . |
target | The Object that dispatched the event;
* it is not always the Object listening for the event.
* Use the currentTarget property to always access the
* Object listening for the event. |
FlexEvent.CURSOR_UPDATE
constant defines the value of the
* type
property of the event object for a cursorUpdate
event.
*
* The properties of the event object have the following values:
*Property | Value |
---|---|
bubbles | false |
cancelable | false |
currentTarget | The Object that defines the
* event listener that handles the event. For example, if you use
* myButton.addEventListener() to register an event listener,
* myButton is the value of the currentTarget . |
target | The Object that dispatched the event;
* it is not always the Object listening for the event.
* Use the currentTarget property to always access the
* Object listening for the event. |
FlexEvent.DATA_CHANGE
constant defines the value of the
* type
property of the event object for a dataChange
event.
*
* The properties of the event object have the following values:
*Property | Value |
---|---|
bubbles | false |
cancelable | false |
currentTarget | The Object that defines the
* event listener that handles the event. For example, if you use
* myButton.addEventListener() to register an event listener,
* myButton is the value of the currentTarget . |
target | The Object that dispatched the event;
* it is not always the Object listening for the event.
* Use the currentTarget property to always access the
* Object listening for the event. |
FlexEvent.ENTER
constant defines the value of the
* type
property of the event object for a enter
event.
*
* The properties of the event object have the following values:
*Property | Value |
---|---|
bubbles | false |
cancelable | false |
currentTarget | The Object that defines the
* event listener that handles the event. For example, if you use
* myButton.addEventListener() to register an event listener,
* myButton is the value of the currentTarget . |
target | The Object that dispatched the event;
* it is not always the Object listening for the event.
* Use the currentTarget property to always access the
* Object listening for the event. |
FlexEvent.ENTER_FRAME
constant defines the value of the
* type
property of the event object for an Event.ENTER_FRAMER
event.
*
* Adding a listener to ENTER_FRAME on the SystemManager
will add a listener for
* the Event.ENTER_FRAME event on the stage
, if access if allowed,
* or the SystemManager
if access the the stage
is not allowed.
* The listener should expect to receive Event.ENTER_FRAME events.
*
* @eventType flexEventEnterFrame
*
* @langversion 3.0
* @playerversion Flash 9
* @playerversion AIR 1.1
* @productversion Flex 3
*/
public static const ENTER_FRAME:String = "flexEventEnterFrame";
/**
* The FlexEvent.ENTER_STATE
constant defines the value of the
* type
property of the event object for a enterState
event.
*
* This event will only be dispatched when there are one or more relevant listeners * attached to the dispatching object.
* *The properties of the event object have the following values:
*Property | Value |
---|---|
bubbles | false |
cancelable | false |
currentTarget | The Object that defines the
* event listener that handles the event. For example, if you use
* myButton.addEventListener() to register an event listener,
* myButton is the value of the currentTarget . |
target | The Object that dispatched the event;
* it is not always the Object listening for the event.
* Use the currentTarget property to always access the
* Object listening for the event. |
FlexEvent.EXIT_STATE
constant defines the value of the
* type
property of the event object for a exitState
event.
*
* This event will only be dispatched when there are one or more relevant listeners * attached to the dispatching object.
* *The properties of the event object have the following values:
*Property | Value |
---|---|
bubbles | false |
cancelable | false |
currentTarget | The Object that defines the
* event listener that handles the event. For example, if you use
* myButton.addEventListener() to register an event listener,
* myButton is the value of the currentTarget . |
target | The Object that dispatched the event;
* it is not always the Object listening for the event.
* Use the currentTarget property to always access the
* Object listening for the event. |
FlexEvent.FLEX_WINDOW_ACTIVATE
constant defines the value of the
* type
property of the event object for a flexWindowActivate
* event.
*
* Similar to the flash.events.AIREvent.WINDOW_ACTIVATE except it is dispatched
* in both Flash and AIR when a Flex window or popup is activated. This event is
* dispatched from the focusManager managing
* focus in that container.
*
* The properties of the event object have the following values:
*Property | Value |
---|---|
bubbles | false |
cancelable | false |
currentTarget | The Object that defines the
* event listener that handles the event. For example, if you use
* myButton.addEventListener() to register an event listener,
* myButton is the value of the currentTarget . |
target | The Object that dispatched the event;
* it is not always the Object listening for the event.
* Use the currentTarget property to always access the
* Object listening for the event. |
FlexEvent.FLEX_WINDOW_DEACTIVATE
constant defines the value of the
* type
property of the event object for a flexWindowDeactivate
* event.
*
* Similar to the flash.events.AIREvent.FLEX_WINDOW_DEACTIVATE except it is dispatched
* in both Flash and AIR when a Flex Window or popup is deactivated. This event is
* dispatched from the focusManager managing
* focus in that container.
*
* The properties of the event object have the following values:
*Property | Value |
---|---|
bubbles | false |
cancelable | false |
currentTarget | The Object that defines the
* event listener that handles the event. For example, if you use
* myButton.addEventListener() to register an event listener,
* myButton is the value of the currentTarget . |
target | The Object that dispatched the event;
* it is not always the Object listening for the event.
* Use the currentTarget property to always access the
* Object listening for the event. |
FlexEvent.HIDE
constant defines the value of the
* type
property of the event object for a hide
event.
*
* The properties of the event object have the following values:
*Property | Value |
---|---|
bubbles | false |
cancelable | false |
currentTarget | The Object that defines the
* event listener that handles the event. For example, if you use
* myButton.addEventListener() to register an event listener,
* myButton is the value of the currentTarget . |
target | The Object that dispatched the event;
* it is not always the Object listening for the event.
* Use the currentTarget property to always access the
* Object listening for the event. |
FlexEvent.IDLE
constant defines the value of the
* type
property of the event object for a idle
event.
*
* The properties of the event object have the following values:
*Property | Value |
---|---|
bubbles | false |
cancelable | false |
currentTarget | The Object that defines the
* event listener that handles the event. For example, if you use
* myButton.addEventListener() to register an event listener,
* myButton is the value of the currentTarget . |
target | The Object that dispatched the event;
* it is not always the Object listening for the event.
* Use the currentTarget property to always access the
* Object listening for the event. |
This event is always dispatched once by the Preloader class, * and is the last event that the Preloader dispatches. * When this event is dispatched, the event listener should * dispatch an Event.COMPLETE event.
* *A download progress bar must dispatch a complete
* event after it has received an init_complete
event.
* The complete
event informs the Preloader that the
* download progress bar has completed all operations and can be dismissed.
A download progress bar can perform additional tasks,
* such as playing an animation, after receiving
* an init_complete
event, and before dispatching
* the complete
event. Dispatching the complete
* event should be the last action of the download progress bar.
The FlexEvent.INIT_COMPLETE constant defines the value of the
* type
property of the event object for a initComplete
event.
The properties of the event object have the following values:
*Property | Value |
---|---|
bubbles | false |
cancelable | false |
currentTarget | The Object that defines the
* event listener that handles the event. For example, if you use
* myButton.addEventListener() to register an event listener,
* myButton is the value of the currentTarget . |
target | The Object that dispatched the event;
* it is not always the Object listening for the event.
* Use the currentTarget property to always access the
* Object listening for the event. |
measure()
, commitProperties()
,
* or updateDisplayList()
methods.
* This event describes the progress of the application in the initialization phase.
* You use this event when creating a custom download progress bar.
*
* The FlexEvent.INIT_PROGRESS constant defines the value of the
* type
property of the event object for a initProgress
event.
The properties of the event object have the following values:
*Property | Value |
---|---|
bubbles | false |
cancelable | false |
currentTarget | The Object that defines the
* event listener that handles the event. For example, if you use
* myButton.addEventListener() to register an event listener,
* myButton is the value of the currentTarget . |
target | The Object that dispatched the event;
* it is not always the Object listening for the event.
* Use the currentTarget property to always access the
* Object listening for the event. |
FlexEvent.INITIALIZE
constant defines the value of the
* type
property of the event object for a initialize
event.
*
* The properties of the event object have the following values:
*Property | Value |
---|---|
bubbles | false |
cancelable | false |
currentTarget | The Object that defines the
* event listener that handles the event. For example, if you use
* myButton.addEventListener() to register an event listener,
* myButton is the value of the currentTarget . |
target | The Object that dispatched the event;
* it is not always the Object listening for the event.
* Use the currentTarget property to always access the
* Object listening for the event. |
FlexEvent.INVALID
constant defines the value of the
* type
property of the event object for a invalid
event.
*
* The properties of the event object have the following values:
*Property | Value |
---|---|
bubbles | false |
cancelable | false |
currentTarget | The Object that defines the
* event listener that handles the event. For example, if you use
* myButton.addEventListener() to register an event listener,
* myButton is the value of the currentTarget . |
target | The Object that dispatched the event;
* it is not always the Object listening for the event.
* Use the currentTarget property to always access the
* Object listening for the event. |
FlexEvent.LOADING
constant defines the value of the
* type
property of the event object for a loading
event.
*
* The properties of the event object have the following values:
*Property | Value |
---|---|
bubbles | false |
cancelable | false |
currentTarget | The Object that defines the
* event listener that handles the event. For example, if you use
* myButton.addEventListener() to register an event listener,
* myButton is the value of the currentTarget . |
target | The Object that dispatched the event;
* it is not always the Object listening for the event.
* Use the currentTarget property to always access the
* Object listening for the event. |
FlexEvent.MENU_KEY_PRESSED
constant defines the value of the
* type
property of the event object for a menuKeyPressed
event.
*
* The properties of the event object have the following values:
*Property | Value |
---|---|
bubbles | false |
cancelable | true |
currentTarget | The Object that defines the
* event listener that handles the event. For example, if you use
* myButton.addEventListener() to register an event listener,
* myButton is the value of the currentTarget . |
target | The Object that dispatched the event;
* it is not always the Object listening for the event.
* Use the currentTarget property to always access the
* Object listening for the event. |
FlexEvent.MUTED_CHANGE
constant defines the value of the
* type
property of the event object for a mutedChange
event.
*
* The properties of the event object have the following values:
*Property | Value |
---|---|
bubbles | false |
cancelable | false |
currentTarget | The Object that defines the
* event listener that handles the event. For example, if you use
* myButton.addEventListener() to register an event listener,
* myButton is the value of the currentTarget . |
target | The Object that dispatched the event;
* it is not always the Object listening for the event.
* Use the currentTarget property to always access the
* Object listening for the event. |
FlexEvent.NAVIGATOR_STATE_LOADING
constant defines the value of the
* type
property of the event object for a navigatorStateLoading
event.
*
* The properties of the event object have the following values:
*Property | Value |
---|---|
bubbles | false |
cancelable | true |
currentTarget | The Object that defines the
* event listener that handles the event. For example, if you use
* myButton.addEventListener() to register an event listener,
* myButton is the value of the currentTarget . |
target | The Object that dispatched the event;
* it is not always the Object listening for the event.
* Use the currentTarget property to always access the
* Object listening for the event. |
FlexEvent.NAVIGATOR_STATE_SAVING
constant defines the value of the
* type
property of the event object for a navigatorStateSaving
event.
*
* The properties of the event object have the following values:
*Property | Value |
---|---|
bubbles | false |
cancelable | true |
currentTarget | The Object that defines the
* event listener that handles the event. For example, if you use
* myButton.addEventListener() to register an event listener,
* myButton is the value of the currentTarget . |
target | The Object that dispatched the event;
* it is not always the Object listening for the event.
* Use the currentTarget property to always access the
* Object listening for the event. |
FlexEvent.PREINITIALIZE
constant defines the value of the
* type
property of the event object for a preinitialize
event.
*
* The properties of the event object have the following values:
*Property | Value |
---|---|
bubbles | false |
cancelable | false |
currentTarget | The Object that defines the
* event listener that handles the event. For example, if you use
* myButton.addEventListener() to register an event listener,
* myButton is the value of the currentTarget . |
target | The Object that dispatched the event;
* it is not always the Object listening for the event.
* Use the currentTarget property to always access the
* Object listening for the event. |
FlexEvent.READY
constant defines the value of the
* type
property of the event object for a ready
* event. This event is dispatched by the BitmapImage and spark Image
* classes to denote that the assigned image source has fully loaded.
*
* The properties of the event object have the following values:
* *Property | Value |
---|---|
bubbles | false |
cancelable | false |
returnValue | null |
currentTarget | The Object that defines the
* event listener that handles the event. For example, if you use
* myImage.addEventListener() to register an event listener,
* myImage is the value of the currentTarget . |
target | The Object that dispatched the event;
* it is not always the Object listening for the event.
* Use the currentTarget property to always access the
* Object listening for the event. |
Type | FlexEvent.READY |
FlexEvent.RENDER
constant defines the value of the
* type
property of the event object for an Event.RENDER
event.
*
* Adding a listener on the SystemManager
will add a listener for FlexEvent.RENDER
* events on the stage
or the SystemManager
if the application does not have
* access to the stage
. The listener will also generate an Event.RENDER event. The
* listener function should expect to receive Event.RENDER events.
*
* @eventType flexEventRender
*
* @langversion 3.0
* @playerversion Flash 9
* @playerversion AIR 1.1
* @productversion Flex 3
*/
public static const RENDER:String = "flexEventRender";
/**
* The FlexEvent.REMOVE
constant defines the value of the
* type
property of the event object for an remove
event.
*
* This event will only be dispatched when there are one or more relevant listeners * attached to the dispatching object.
* *The properties of the event object have the following values:
*Property | Value |
---|---|
bubbles | false |
cancelable | false |
currentTarget | The Object that defines the
* event listener that handles the event. For example, if you use
* myButton.addEventListener() to register an event listener,
* myButton is the value of the currentTarget . |
target | The Object that dispatched the event;
* it is not always the Object listening for the event.
* Use the currentTarget property to always access the
* Object listening for the event. |
FlexEvent.REPEAT
constant defines the value of the
* type
property of the event object for a repeat
event.
*
* The properties of the event object have the following values:
*Property | Value |
---|---|
bubbles | false |
cancelable | false |
currentTarget | The Object that defines the
* event listener that handles the event. For example, if you use
* myButton.addEventListener() to register an event listener,
* myButton is the value of the currentTarget . |
target | The Object that dispatched the event;
* it is not always the Object listening for the event.
* Use the currentTarget property to always access the
* Object listening for the event. |
FlexEvent.REPEAT_END
constant defines the value of the
* type
property of the event object for a repeatEnd
event.
*
* The properties of the event object have the following values:
*Property | Value |
---|---|
bubbles | false |
cancelable | false |
currentTarget | The Object that defines the
* event listener that handles the event. For example, if you use
* myButton.addEventListener() to register an event listener,
* myButton is the value of the currentTarget . |
target | The Object that dispatched the event;
* it is not always the Object listening for the event.
* Use the currentTarget property to always access the
* Object listening for the event. |
FlexEvent.REPEAT_START
constant defines the value of the
* type
property of the event object for a repeatStart
event.
*
* The properties of the event object have the following values:
*Property | Value |
---|---|
bubbles | false |
cancelable | false |
currentTarget | The Object that defines the
* event listener that handles the event. For example, if you use
* myButton.addEventListener() to register an event listener,
* myButton is the value of the currentTarget . |
target | The Object that dispatched the event;
* it is not always the Object listening for the event.
* Use the currentTarget property to always access the
* Object listening for the event. |
FlexEvent.SELECTION_CHANGE
constant defines the value of the
* type
property of the event object for a selectionChange
event.
*
* The properties of the event object have the following values:
*Property | Value |
---|---|
bubbles | false |
cancelable | false |
currentTarget | The Object that defines the
* event listener that handles the event. For example, if you use
* myButton.addEventListener() to register an event listener,
* myButton is the value of the currentTarget . |
target | The Object that dispatched the event;
* it is not always the Object listening for the event.
* Use the currentTarget property to always access the
* Object listening for the event. |
FlexEvent.SHOW
constant defines the value of the
* type
property of the event object for a show
event.
*
* The properties of the event object have the following values:
*Property | Value |
---|---|
bubbles | false |
cancelable | false |
currentTarget | The Object that defines the
* event listener that handles the event. For example, if you use
* myButton.addEventListener() to register an event listener,
* myButton is the value of the currentTarget . |
target | The Object that dispatched the event;
* it is not always the Object listening for the event.
* Use the currentTarget property to always access the
* Object listening for the event. |
FlexEvent.STATE_CHANGE_COMPLETE
constant defines the value of the
* type
property of the event object for a stateChangeComplete
event.
*
* This event will only be dispatched when there are one or more relevant listeners * attached to the dispatching object.
* *The properties of the event object have the following values:
*Property | Value |
---|---|
bubbles | false |
cancelable | false |
currentTarget | The Object that defines the
* event listener that handles the event. For example, if you use
* myButton.addEventListener() to register an event listener,
* myButton is the value of the currentTarget . |
target | The Object that dispatched the event;
* it is not always the Object listening for the event.
* Use the currentTarget property to always access the
* Object listening for the event. |
FlexEvent.STATE_CHANGE_INTERRUPTED
constant defines the value of the
* type
property of the event object for a stateChangeInterrupted
event.
*
* This event will only be dispatched when there are one or more relevant listeners * attached to the dispatching object.
* *The properties of the event object have the following values:
*Property | Value |
---|---|
bubbles | false |
cancelable | false |
currentTarget | The Object that defines the
* event listener that handles the event. For example, if you use
* myButton.addEventListener() to register an event listener,
* myButton is the value of the currentTarget . |
target | The Object that dispatched the event;
* it is not always the Object listening for the event.
* Use the currentTarget property to always access the
* Object listening for the event. |
FlexEvent.TRANSFORM_CHANGE
constant defines the value of the
* type
property of the event object for a transformChange
event.
*
* The properties of the event object have the following values:
*Property | Value |
---|---|
bubbles | false |
cancelable | false |
currentTarget | The Object that defines the
* event listener that handles the event. For example, if you use
* myButton.addEventListener() to register an event listener,
* myButton is the value of the currentTarget . |
target | The Object that dispatched the event;
* it is not always the Object listening for the event.
* Use the currentTarget property to always access the
* Object listening for the event. |
FlexEvent.TRANSITION_START
constant defines the value of the
* type
property of the event object for a transitionStart
event.
*
* This event will only be dispatched when there are one or more relevant listeners * attached to the dispatching object.
* *The properties of the event object have the following values:
*Property | Value |
---|---|
bubbles | false |
cancelable | false |
currentTarget | The Object that defines the
* event listener that handles the event. For example, if you use
* myButton.addEventListener() to register an event listener,
* myButton is the value of the currentTarget . |
target | The Object that dispatched the event;
* it is not always the Object listening for the event.
* Use the currentTarget property to always access the
* Object listening for the event. |
FlexEvent.TRANSITION_END
constant defines the value of the
* type
property of the event object for a transitionEnd
event.
*
* This event will only be dispatched when there are one or more relevant listeners * attached to the dispatching object.
* *The properties of the event object have the following values:
*Property | Value |
---|---|
bubbles | false |
cancelable | false |
currentTarget | The Object that defines the
* event listener that handles the event. For example, if you use
* myButton.addEventListener() to register an event listener,
* myButton is the value of the currentTarget . |
target | The Object that dispatched the event;
* it is not always the Object listening for the event.
* Use the currentTarget property to always access the
* Object listening for the event. |
FlexEvent.UPDATE_COMPLETE
constant defines the value of the
* type
property of the event object for a updateComplete
event.
*
* This event will only be dispatched when there are one or more relevant listeners * attached to the dispatching object.
* *The properties of the event object have the following values:
*Property | Value |
---|---|
bubbles | false |
cancelable | false |
currentTarget | The Object that defines the
* event listener that handles the event. For example, if you use
* myButton.addEventListener() to register an event listener,
* myButton is the value of the currentTarget . |
target | The Object that dispatched the event;
* it is not always the Object listening for the event.
* Use the currentTarget property to always access the
* Object listening for the event. |
FlexEvent.URL_CHANGED
constant defines the value of the
* type
property of the event object for a urlChanged
event.
*
* The properties of the event object have the following values:
*Property | Value |
---|---|
bubbles | false |
cancelable | false |
currentTarget | The Object that defines the
* event listener that handles the event. For example, if you use
* myButton.addEventListener() to register an event listener,
* myButton is the value of the currentTarget . |
target | The Object that dispatched the event;
* it is not always the Object listening for the event.
* Use the currentTarget property to always access the
* Object listening for the event. |
FlexEvent.VALID
constant defines the value of the
* type
property of the event object for a valid
event.
*
* The properties of the event object have the following values:
*Property | Value |
---|---|
bubbles | false |
cancelable | false |
currentTarget | The Object that defines the
* event listener that handles the event. For example, if you use
* myButton.addEventListener() to register an event listener,
* myButton is the value of the currentTarget . |
target | The Object that dispatched the event;
* it is not always the Object listening for the event.
* Use the currentTarget property to always access the
* Object listening for the event. |
FlexEvent.VALUE_COMMIT
constant defines the value of the
* type
property of the event object for a valueCommit
* event.
*
* The properties of the event object have the following values:
*Property | Value |
---|---|
bubbles | false |
cancelable | false |
currentTarget | The Object that defines the
* event listener that handles the event. For example, if you use
* myButton.addEventListener() to register an event listener,
* myButton is the value of the currentTarget . |
target | The Object that dispatched the event;
* it is not always the Object listening for the event.
* Use the currentTarget property to always access the
* Object listening for the event. |