//////////////////////////////////////////////////////////////////////////////// // // Licensed to the Apache Software Foundation (ASF) under one or more // contributor license agreements. See the NOTICE file distributed with // this work for additional information regarding copyright ownership. // The ASF licenses this file to You under the Apache License, Version 2.0 // (the "License"); you may not use this file except in compliance with // the License. You may obtain a copy of the License at // // http://www.apache.org/licenses/LICENSE-2.0 // // Unless required by applicable law or agreed to in writing, software // distributed under the License is distributed on an "AS IS" BASIS, // WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. // See the License for the specific language governing permissions and // limitations under the License. // //////////////////////////////////////////////////////////////////////////////// package mx.events { import flash.events.Event; import mx.effects.IEffectInstance; /** * Represents event objects that are specific to Flex effects. * Flex effects dispatch the following types of events: *
effectStart
effectStop
effectRepeat
effectEnd
effectRepeat
EffectEvent.EFFECT_END
constant defines the value of the
* type
property of the event object for an
* effectEnd
event.
*
* The properties of the event object have the following values:
*Property | Value |
---|---|
bubbles | false |
cancelable | false |
currentTarget | The Object that defines the
* event listener that handles the event. For example, if you use
* myButton.addEventListener() to register an event listener,
* myButton is the value of the currentTarget . |
effectInstance | The effect instance object * for the event. |
target | The Object that dispatched the event;
* it is not always the Object listening for the event.
* Use the currentTarget property to always access the
* Object listening for the event. |
EffectEvent.EFFECT_STOP
constant defines the value of the
* type
property of the event object for an
* effectStop
event.
*
* The properties of the event object have the following values:
*Property | Value |
---|---|
bubbles | false |
cancelable | false |
currentTarget | The Object that defines the
* event listener that handles the event. For example, if you use
* myButton.addEventListener() to register an event listener,
* myButton is the value of the currentTarget . |
effectInstance | The effect instance object * for the event. |
target | The Object that dispatched the event;
* it is not always the Object listening for the event.
* Use the currentTarget property to always access the
* Object listening for the event. |
EffectEvent.EFFECT_START
constant defines the value of the
* type
property of the event object for an
* effectStart
event.
*
* The properties of the event object have the following values:
*Property | Value |
---|---|
bubbles | false |
cancelable | false |
currentTarget | The Object that defines the
* event listener that handles the event. For example, if you use
* myButton.addEventListener() to register an event listener,
* myButton is the value of the currentTarget . |
effectInstance | The effect instance object * for the event. |
target | The Object that dispatched the event;
* it is not always the Object listening for the event.
* Use the currentTarget property to always access the
* Object listening for the event. |
EffectEvent.EFFECT_REPEAT
constant defines the value of the
* type
property of the event object for an
* effectRepeat
event.
*
* The properties of the event object have the following values:
*Property | Value |
---|---|
bubbles | false |
cancelable | false |
currentTarget | The Object that defines the
* event listener that handles the event. For example, if you use
* myButton.addEventListener() to register an event listener,
* myButton is the value of the currentTarget . |
effectInstance | The effect instance object * for the event. |
target | The Object that dispatched the event;
* it is not always the Object listening for the event.
* Use the currentTarget property to always access the
* Object listening for the event. |
EffectEvent.EFFECT_UPDATE
constant defines the value of the
* type
property of the event object for an
* effectUpdate
event.
*
* The properties of the event object have the following values:
*Property | Value |
---|---|
bubbles | false |
cancelable | false |
currentTarget | The Object that defines the
* event listener that handles the event. For example, if you use
* myButton.addEventListener() to register an event listener,
* myButton is the value of the currentTarget . |
effectInstance | The effect instance object * for the event. |
target | The Object that dispatched the event;
* it is not always the Object listening for the event.
* Use the currentTarget property to always access the
* Object listening for the event. |