################################################################################ ## ## Licensed to the Apache Software Foundation (ASF) under one or more ## contributor license agreements. See the NOTICE file distributed with ## this work for additional information regarding copyright ownership. ## The ASF licenses this file to You under the Apache License, Version 2.0 ## (the "License"); you may not use this file except in compliance with ## the License. You may obtain a copy of the License at ## ## http://www.apache.org/licenses/LICENSE-2.0 ## ## Unless required by applicable law or agreed to in writing, software ## distributed under the License is distributed on an "AS IS" BASIS, ## WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. ## See the License for the specific language governing permissions and ## limitations under the License. ## ################################################################################ # If you chose to use this file rename it to env.properties and uncomment the # properties you wish to set. # For each of # # AIR_HOME # FLASHPLAYER_DEBUGGER # PLAYERGLOBAL_HOME # PIXELBENDER_HOME # ADOBE_EXTENSION_MANAGER # # you need to set an environment variable with that name or set the property here # prefixed with "env.". If a property is set in this file, and the corresponding # environment variable is also set, the property set here takes precedence over the # corresponding environment variable. # # Use absolute file paths. # # This is a Java property file. On Windows if you use the '\' file # separator you must use "\\", but not escape spaces, for example, # # env.FLASHPLAYER_DEBUGGER=z:\\tools\\player\\flashplayer_11_sa_debug_32bit.exe # or # env.PIXELBENDER_HOME=C:\\Program Files (x86)\\Adobe\\Adobe Utilities - CS5\\Pixel Bender Toolkit 2 # # See the README file for more information about the different variables. # # Set this to the directory that contains the unzipped Adobe AIR SDK for your # platform. # #env.AIR_HOME= # # Set this to absolute path that contains the Adobe Flash Player content debugger # for your platform. # #env.FLASHPLAYER_DEBUGGER= # # PLAYERGLOBAL_HOME is a directory which contains one or more subdirectories. # The name of each subdirectory corresponds to a supported target player version and # in each of the subdirectories is the playerglobal.swc that corresponds to that target # player. The default # # For this sample directory structure, set PLAYERGLOBAL_HOME to the full path of the # player directory. # # - player (dir) # - 11.1 (dir) # playerglobal.swc (file) # #env.PLAYERGLOBAL_HOME= # # Set this to the directory that contains the Adobe Pixel Bender Toolkit # for your platform. # # On Windows (32-bit), if installed to the default location, the setting would be # env.PIXELBENDER_HOME=C:\\Program Files\\Adobe\\Adobe Utilities - CS5\\Pixel Bender Toolkit 2 # # or on a 64-bit version of Windows # env.PIXELBENDER_HOME=C:\\Program Files (x86)\\Adobe\\Adobe Utilities - CS5\\Pixel Bender Toolkit 2 # # Note: the folder "Program Files" (or "Program Files (x86)") might have a different name # depending on the language of your Windows installation. # # On Mac, if installed to the default location, the setting would be # env.PIXELBENDER_HOME=/Applications/Utilities/Adobe Utilities-CS5.localized/Pixel Bender Toolkit 2/ # #env.PIXELBENDER_HOME= # # Set this to the file that contains the Adobe Extension Manager CS5 # for your platform. This is optional and is only required for those # who need flash integration in order to build the MXP for the flash integration kit. # # On Windows (32-bit), if installed to the default location, the setting would be # env.ADOBE_EXTENSION_MANAGER=C:\\Program Files\\Adobe\\Adobe Extension Manager CS5\\Adobe Extension Manager CS5.exe # # or on a 64-bit version of Windows # env.ADOBE_EXTENSION_MANAGER=C:\\Program Files (x86)\\Adobe\\Adobe Extension Manager CS5\\Adobe Extension Manager CS5.exe # # Note: the folder "Program Files" (or "Program Files (x86)") might have a different name # depending on the language of your Windows installation. # # On Mac, if installed to the default location, the setting would be # env.ADOBE_EXTENSION_MANAGER=/Applications/Adobe Extension Manager CS5/Adobe Extension Manager CS5.app/Contents/MacOS/Adobe Extension Manager CS5 # #env.ADOBE_EXTENSION_MANAGER=