//////////////////////////////////////////////////////////////////////////////// // // Licensed to the Apache Software Foundation (ASF) under one or more // contributor license agreements. See the NOTICE file distributed with // this work for additional information regarding copyright ownership. // The ASF licenses this file to You under the Apache License, Version 2.0 // (the "License"); you may not use this file except in compliance with // the License. You may obtain a copy of the License at // // http://www.apache.org/licenses/LICENSE-2.0 // // Unless required by applicable law or agreed to in writing, software // distributed under the License is distributed on an "AS IS" BASIS, // WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. // See the License for the specific language governing permissions and // limitations under the License. // //////////////////////////////////////////////////////////////////////////////// package mx.skins.spark { import flash.display.Graphics; import mx.skins.ProgrammaticSkin; /** * The Spark skin for the mask of the MX ProgressBar component's determinate and indeterminate bars. * The mask defines the area in which the progress bar or * indeterminate progress bar is displayed. * By default, the mask defines the progress bar to be inset 1 pixel from the track. * * @see mx.controls.ProgressBar * * @langversion 3.0 * @playerversion Flash 10 * @playerversion AIR 1.5 * @productversion Flex 4 */ public class ProgressMaskSkin extends ProgrammaticSkin { //-------------------------------------------------------------------------- // // Constructor // //-------------------------------------------------------------------------- /** * Constructor. * * @langversion 3.0 * @playerversion Flash 10 * @playerversion AIR 1.5 * @productversion Flex 4 */ public function ProgressMaskSkin() { super(); } //-------------------------------------------------------------------------- // // Overridden methods // //-------------------------------------------------------------------------- /** * @private */ override protected function updateDisplayList(w:Number, h:Number):void { super.updateDisplayList(w, h); // draw the mask var g:Graphics = graphics; g.clear(); g.beginFill(0xFFFF00); g.drawRect(2, 1, w - 4, h - 2); g.endFill(); } } }