/* * Licensed to the Apache Software Foundation (ASF) under one or more * contributor license agreements. See the NOTICE file distributed with * this work for additional information regarding copyright ownership. * The ASF licenses this file to You under the Apache License, Version 2.0 * (the "License"); you may not use this file except in compliance with * the License. You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. */ kernel Float4x4 < namespace : "testing"; vendor : "Apache"; version : 1; description : "This accepts a float4x4 as a parameter, which sets shades of red, green, blue, and yellow."; > { input image4 src; output pixel4 dst; parameter float4x4 allFloats < minValue:float4x4(0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0); maxValue:float4x4(1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1); defaultValue:float4x4(0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0); >; void evaluatePixel() { float2 pos = outCoord(); float x = pos.x; float y = pos.y; int4 box1bounds; int4 box2bounds; int4 box3bounds; int4 box4bounds; int4 box5bounds; int4 box6bounds; int4 box7bounds; int4 box8bounds; int4 box9bounds; int4 box10bounds; int4 box11bounds; int4 box12bounds; int4 box13bounds; int4 box14bounds; int4 box15bounds; int4 box16bounds; box1bounds.x = 0; //minX box1bounds.y = 25; //maxX box1bounds.z = 0; //minY box1bounds.w = 25; //maxY box2bounds.x = 26; //minX box2bounds.y = 50; //maxX box2bounds.z = 0; //minY box2bounds.w = 25; //maxY box3bounds.x = 51; //minX box3bounds.y = 75; //maxX box3bounds.z = 0; //minY box3bounds.w = 25; //maxY box4bounds.x = 76; //minX box4bounds.y = 100; //maxX box4bounds.z = 0; //minY box4bounds.w = 25; //maxY box5bounds.x = 0; //minX box5bounds.y = 25; //maxX box5bounds.z = 26; //minY box5bounds.w = 50; //maxY box6bounds.x = 26; //minX box6bounds.y = 50; //maxX box6bounds.z = 26; //minY box6bounds.w = 50; //maxY box7bounds.x = 51; //minX box7bounds.y = 75; //maxX box7bounds.z = 26; //minY box7bounds.w = 50; //maxY box8bounds.x = 76; //minX box8bounds.y = 100; //maxX box8bounds.z = 26; //minY box8bounds.w = 50; //maxY box9bounds.x = 0; //minX box9bounds.y = 25; //maxX box9bounds.z = 51; //minY box9bounds.w = 75; //maxY box10bounds.x = 26; //minX box10bounds.y = 50; //maxX box10bounds.z = 51; //minY box10bounds.w = 75; //maxY box11bounds.x = 51; //minX box11bounds.y = 75; //maxX box11bounds.z = 51; //minY box11bounds.w = 75; //maxY box12bounds.x = 76; //minX box12bounds.y = 100; //maxX box12bounds.z = 51; //minY box12bounds.w = 75; //maxY box13bounds.x = 0; //minX box13bounds.y = 25; //maxX box13bounds.z = 76; //minY box13bounds.w = 100; //maxY box14bounds.x = 26; //minX box14bounds.y = 50; //maxX box14bounds.z = 76; //minY box14bounds.w = 100; //maxY box15bounds.x = 51; //minX box15bounds.y = 75; //maxX box15bounds.z = 76; //minY box15bounds.w = 100; //maxY box16bounds.x = 76; //minX box16bounds.y = 100; //maxX box16bounds.z = 76; //minY box16bounds.w = 100; //maxY dst.g = float(0); dst.b = float(0); dst.a = float(1) + sampleNearest(src, outCoord()).a - sampleNearest(src, outCoord()).a; if(x >= float(box1bounds.x) && x <= float(box1bounds.y) && y >= float(box1bounds.z) && y <= float(box1bounds.w)){ dst.r = allFloats[0][0]; }else if(x >= float(box2bounds.x) && x <= float(box2bounds.y) && y >= float(box2bounds.z) && y <= float(box2bounds.w)){ dst.r = allFloats[0][1]; }else if(x >= float(box3bounds.x) && x <= float(box3bounds.y) && y >= float(box3bounds.z) && y <= float(box3bounds.w)){ dst.r = allFloats[0][2]; }else if(x >= float(box4bounds.x) && x <= float(box4bounds.y) && y >= float(box4bounds.z) && y <= float(box4bounds.w)){ dst.r = allFloats[0][3]; }else if(x >= float(box5bounds.x) && x <= float(box5bounds.y) && y >= float(box5bounds.z) && y <= float(box5bounds.w)){ dst.r = allFloats[1][0]; }else if(x >= float(box6bounds.x) && x <= float(box6bounds.y) && y >= float(box6bounds.z) && y <= float(box6bounds.w)){ dst.r = allFloats[1][1]; }else if(x >= float(box7bounds.x) && x <= float(box7bounds.y) && y >= float(box7bounds.z) && y <= float(box7bounds.w)){ dst.r = allFloats[1][2]; }else if(x >= float(box8bounds.x) && x <= float(box8bounds.y) && y >= float(box8bounds.z) && y <= float(box8bounds.w)){ dst.r = allFloats[1][3]; }else if(x >= float(box9bounds.x) && x <= float(box9bounds.y) && y >= float(box9bounds.z) && y <= float(box9bounds.w)){ dst.r = allFloats[2][0]; }else if(x >= float(box10bounds.x) && x <= float(box10bounds.y) && y >= float(box10bounds.z) && y <= float(box10bounds.w)){ dst.r = allFloats[2][1]; }else if(x >= float(box11bounds.x) && x <= float(box11bounds.y) && y >= float(box11bounds.z) && y <= float(box11bounds.w)){ dst.r = allFloats[2][2]; }else if(x >= float(box12bounds.x) && x <= float(box12bounds.y) && y >= float(box12bounds.z) && y <= float(box12bounds.w)){ dst.r = allFloats[2][3]; }else if(x >= float(box13bounds.x) && x <= float(box13bounds.y) && y >= float(box13bounds.z) && y <= float(box13bounds.w)){ dst.r = allFloats[3][0]; }else if(x >= float(box14bounds.x) && x <= float(box14bounds.y) && y >= float(box14bounds.z) && y <= float(box14bounds.w)){ dst.r = allFloats[3][1]; }else if(x >= float(box15bounds.x) && x <= float(box15bounds.y) && y >= float(box15bounds.z) && y <= float(box15bounds.w)){ dst.r = allFloats[3][2]; }else if(x >= float(box16bounds.x) && x <= float(box16bounds.y) && y >= float(box16bounds.z) && y <= float(box16bounds.w)){ dst.r = allFloats[3][3]; }else{ dst.r = float(0); } } }