/* Define the skin elements that should not be colorized.
For panel, border and title backround are skinned, but the content area and title text are not. */
static private const exclusions:Array = ["background", "titleDisplay", "contentGroup"];
/**
* @private
*/
override public function get colorizeExclusions():Array {return exclusions;}
/**
* @private
*/
override protected function initializationComplete():void
{
useChromeColor = true;
super.initializationComplete();
}
/**
* @private
*/
override protected function updateDisplayList(unscaledWidth:Number, unscaledHeight:Number):void
{
if (getStyle("borderVisible") == true)
{
border.visible = true;
background.left = background.top = background.right = background.bottom = 1;
contents.left = contents.top = contents.right = contents.bottom = 1;
}
else
{
border.visible = false;
background.left = background.top = background.right = background.bottom = 0;
contents.left = contents.top = contents.right = contents.bottom = 0;
}
dropShadow.visible = getStyle("dropShadowVisible");
var cr:Number = getStyle("cornerRadius");
if (cornerRadius != cr)
{
cornerRadius = cr;
var withControls:Boolean =
(currentState == "disabledWithControlBar" ||
currentState == "normalWithControlBar");
dropShadow.tlRadius = cornerRadius;
dropShadow.trRadius = cornerRadius;
dropShadow.blRadius = withControls ? cornerRadius : 0;
dropShadow.brRadius = withControls ? cornerRadius : 0;
setPartCornerRadii(topMaskRect, withControls);
setPartCornerRadii(border, withControls);
setPartCornerRadii(background, withControls);
}
if (bottomMaskRect) setPartCornerRadii(bottomMaskRect, withControls);
borderStroke.color = getStyle("borderColor");
borderStroke.alpha = getStyle("borderAlpha");
backgroundFill.color = getStyle("backgroundColor");
backgroundFill.alpha = getStyle("backgroundAlpha");
super.updateDisplayList(unscaledWidth, unscaledHeight);
}
/**
* @private
*/
private function setPartCornerRadii(target:Rect, includeBottom:Boolean):void
{
target.topLeftRadiusX = cornerRadius;
target.topRightRadiusX = cornerRadius;
target.bottomLeftRadiusX = includeBottom ? cornerRadius : 0;
target.bottomRightRadiusX = includeBottom ? cornerRadius : 0;
}
private var cornerRadius:Number;