//////////////////////////////////////////////////////////////////////////////// // // Licensed to the Apache Software Foundation (ASF) under one or more // contributor license agreements. See the NOTICE file distributed with // this work for additional information regarding copyright ownership. // The ASF licenses this file to You under the Apache License, Version 2.0 // (the "License"); you may not use this file except in compliance with // the License. You may obtain a copy of the License at // // http://www.apache.org/licenses/LICENSE-2.0 // // Unless required by applicable law or agreed to in writing, software // distributed under the License is distributed on an "AS IS" BASIS, // WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. // See the License for the specific language governing permissions and // limitations under the License. // //////////////////////////////////////////////////////////////////////////////// package { import flash.display.DisplayObject; import flash.events.Event; import flash.events.EventDispatcher; import mx.core.UIComponent; import mx.effects.EffectManager; /** * A test step that runs an arbitrary set of actionscript * MXML attributes * code (a sequence of actionscript) */ public class ChangeState extends TestStep { public var changeTarget:String; public var toState:String; public function ChangeState():void { waitEvent = "currentStateChange"; super(); } /** * Execute the code by passing it an event. */ override protected function doStep():void { var actualTarget:UIComponent; UnitTester.blockFocusEvents = false; actualTarget = context.stringToObject(this.changeTarget) as UIComponent; try { if((toState) && (actualTarget)) { if(actualTarget.currentState != toState) { EffectManager.suspendEventHandling(); actualTarget.currentState = this.toState; EffectManager.resumeEventHandling(); } else { this.stepComplete(); } } } catch (e1:Error) { TestOutput.logResult("Exception thrown in ChangeState."); testResult.doFail (e1.getStackTrace()); UnitTester.blockFocusEvents = true; return; } UnitTester.blockFocusEvents = true; } /* public var code:Function; // Event metadata takes care of this */ /** * customize string representation */ override public function toString():String { var s:String = "RunCode: (code attribute cannot be shown)"; return s; } } }