################################################################################ ## ## Licensed to the Apache Software Foundation (ASF) under one or more ## contributor license agreements. See the NOTICE file distributed with ## this work for additional information regarding copyright ownership. ## The ASF licenses this file to You under the Apache License, Version 2.0 ## (the "License"); you may not use this file except in compliance with ## the License. You may obtain a copy of the License at ## ## http://www.apache.org/licenses/LICENSE-2.0 ## ## Unless required by applicable law or agreed to in writing, software ## distributed under the License is distributed on an "AS IS" BASIS, ## WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. ## See the License for the specific language governing permissions and ## limitations under the License. ## ################################################################################ # Developer RTE Section # Animation startValContainsNonNums=startValue 数组包含非数字项: 必须为 Animation 提供 Interpolator。 endValContainsNonNums=endValue 数组包含非数字项: 必须为 Animation 提供自定义 Interpolator。 # ArrayInterpolator arraysNotOfEqualLength=开始数组和结束数组的长度必须相等。 # Constant accDecWithinRange=(加速 + 减速)必须在范围 [0,1] 内。 # AnimateInstance illegalPropValue=非法属性值: {0}。 propNotPropOrStyle=属性 {0} 不是对象 {1} 上的属性或样式: {2}。 # AnimateShaderTransition cannotOperateOn=AnimateShaderTransition 只能在 IUIComponent 和 GraphicElement 实例上执行。 # NumberInterpolator cannotCalculateValue=当 startValue ({0}) 或 endValue ({1}) 不是数字时,Interpolator 无法计算内插值。