################################################################################ ## ## Licensed to the Apache Software Foundation (ASF) under one or more ## contributor license agreements. See the NOTICE file distributed with ## this work for additional information regarding copyright ownership. ## The ASF licenses this file to You under the Apache License, Version 2.0 ## (the "License"); you may not use this file except in compliance with ## the License. You may obtain a copy of the License at ## ## http://www.apache.org/licenses/LICENSE-2.0 ## ## Unless required by applicable law or agreed to in writing, software ## distributed under the License is distributed on an "AS IS" BASIS, ## WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. ## See the License for the specific language governing permissions and ## limitations under the License. ## ################################################################################ # Developer RTE Section # Animation startValContainsNonNums=A matriz startValue contém não números: você deve fornecer um Interpolator a Animator. endValContainsNonNums=A matriz endValue contém não números: você deve fornecer um Interpolator personalizado a Animator. # ArrayInterpolator arraysNotOfEqualLength=Matrizes de início e fim devem ter o mesmo comprimento. # Constant accDecWithinRange=(aceleração + desaceleração) deve estar dentro do intervalo [0,1]. # AnimateInstance illegalPropValue=Valor de propriedade ilegal: {0}. propNotPropOrStyle=A propriedade {0} não é uma propriedade nem um estilo no objeto {1}: {2}. # AnimateShaderTransition cannotOperateOn=AnimateShaderTransition pode operar somente em instâncias de IUIComponent e GraphicElement. # NumberInterpolator cannotCalculateValue=O Interpolator não pode calcular valores interpolados quando startValue ({0}) ou endValue ({1}) não é um número.