//////////////////////////////////////////////////////////////////////////////// // // Licensed to the Apache Software Foundation (ASF) under one or more // contributor license agreements. See the NOTICE file distributed with // this work for additional information regarding copyright ownership. // The ASF licenses this file to You under the Apache License, Version 2.0 // (the "License"); you may not use this file except in compliance with // the License. You may obtain a copy of the License at // // http://www.apache.org/licenses/LICENSE-2.0 // // Unless required by applicable law or agreed to in writing, software // distributed under the License is distributed on an "AS IS" BASIS, // WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. // See the License for the specific language governing permissions and // limitations under the License. // //////////////////////////////////////////////////////////////////////////////// package mx.managers { /** * The IFocusManagerComplexComponent interface defines the interface * that components that can have more than one internal focus target * should implement in order to * receive focus from the FocusManager. * * @langversion 3.0 * @playerversion Flash 9 * @playerversion AIR 1.1 * @productversion Flex 3 */ public interface IFocusManagerComplexComponent extends IFocusManagerComponent { //-------------------------------------------------------------------------- // // Properties // //-------------------------------------------------------------------------- //---------------------------------- // hasFocusableContent //---------------------------------- /** * A flag that indicates whether the component currently has internal * focusable targets * * * @langversion 3.0 * @playerversion Flash 9 * @playerversion AIR 1.1 * @productversion Flex 3 */ function get hasFocusableContent():Boolean; //-------------------------------------------------------------------------- // // Methods // //-------------------------------------------------------------------------- /** * Called by the FocusManager when the component receives focus. * The component may in turn set focus to an internal component. * The components setFocus() method will still be called when focused by * the mouse, but this method will be used when focus changes via the * keyboard * * @param direction "bottom" if TAB used with SHIFT key, "top" otherwise * * @langversion 3.0 * @playerversion Flash 9 * @playerversion AIR 1.1 * @productversion Flex 3 */ function assignFocus(direction:String):void; } }