//////////////////////////////////////////////////////////////////////////////// // // Licensed to the Apache Software Foundation (ASF) under one or more // contributor license agreements. See the NOTICE file distributed with // this work for additional information regarding copyright ownership. // The ASF licenses this file to You under the Apache License, Version 2.0 // (the "License"); you may not use this file except in compliance with // the License. You may obtain a copy of the License at // // http://www.apache.org/licenses/LICENSE-2.0 // // Unless required by applicable law or agreed to in writing, software // distributed under the License is distributed on an "AS IS" BASIS, // WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. // See the License for the specific language governing permissions and // limitations under the License. // //////////////////////////////////////////////////////////////////////////////// package mx.graphics.shaderClasses { import flash.display.Shader; /** * Creates a blend shader that is equivalent to * the 'Hue' blend mode for RGB premultiplied colors available * in Adobe Creative Suite tools. This blend mode is not native to Flash, * but is available in tools like Adobe Illustrator and Adobe Photoshop. * *

The 'hue' blend mode can be set on Flex groups and graphic * elements. The visual appearance in tools like Adobe Illustrator and * Adobe Photoshop will be mimicked through this blend shader.

* * @langversion 3.0 * @playerversion Flash 10 * @playerversion AIR 1.5 * @productversion Flex 4 * * @includeExample examples/HueShaderExample.mxml */ public class HueShader extends flash.display.Shader { [Embed(source="Hue.pbj", mimeType="application/octet-stream")] private static var ShaderClass:Class; /** * Constructor. * * @langversion 3.0 * @playerversion Flash 10 * @playerversion AIR 1.5 * @productversion Flex 4 */ public function HueShader() { super(new ShaderClass()); } } }