//////////////////////////////////////////////////////////////////////////////// // // Licensed to the Apache Software Foundation (ASF) under one or more // contributor license agreements. See the NOTICE file distributed with // this work for additional information regarding copyright ownership. // The ASF licenses this file to You under the Apache License, Version 2.0 // (the "License"); you may not use this file except in compliance with // the License. You may obtain a copy of the License at // // http://www.apache.org/licenses/LICENSE-2.0 // // Unless required by applicable law or agreed to in writing, software // distributed under the License is distributed on an "AS IS" BASIS, // WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. // See the License for the specific language governing permissions and // limitations under the License. // //////////////////////////////////////////////////////////////////////////////// package mx.events { import flash.display.DisplayObject; import flash.events.Event; import flash.geom.Point; /** * TouchInteractionEvents are used to coordinate touch intraction and response * among different components. * * @langversion 3.0 * @playerversion Flash 10 * @playerversion AIR 2.5 * @productversion Flex 4.5 */ public class TouchInteractionEvent extends Event { //-------------------------------------------------------------------------- // // Class constants // //-------------------------------------------------------------------------- /** * The TouchInteractionEvent.TOUCH_INTERACTION_STARTING constant defines the value of the * type property of the event object for a touchInteractionStarting event. * *

The properties of the event object have the following values:

* * * * * * * * *
PropertyValue
bubblestrue
cancelabletrue
currentTargetThe Object that defines the * event listener that handles the event. For example, if you use * myButton.addEventListener() to register an event listener, * myButton is the value of the currentTarget.
reasonThe reason for the touch interaction event. See * mx.events.TouchInteractionReason.
relatedObjectThe object associated with this touch interaction event.
targetThe Object that dispatched the event; * it is not always the Object listening for the event. * Use the currentTarget property to always access the * Object listening for the event.
* * @eventType touchInteractionStarting * @see mx.events.TouchInteractionReason * * @langversion 3.0 * @playerversion Flash 10 * @playerversion AIR 2.5 * @productversion Flex 4.5 */ public static const TOUCH_INTERACTION_STARTING:String = "touchInteractionStarting"; /** * The TouchInteractionEvent.TOUCH_INTERACTION_START constant defines the value of the * type property of the event object for a touchInteractionStart event. * *

The properties of the event object have the following values:

* * * * * * * * *
PropertyValue
bubblestrue
cancelablefalse
currentTargetThe Object that defines the * event listener that handles the event. For example, if you use * myButton.addEventListener() to register an event listener, * myButton is the value of the currentTarget.
reasonThe reason for the touch interaction event. See * mx.events.TouchInteractionReason.
relatedObjectThe object associated with this touch interaction event.
targetThe Object that dispatched the event; * it is not always the Object listening for the event. * Use the currentTarget property to always access the * Object listening for the event.
* * @eventType touchInteractionStart * @see mx.events.TouchInteractionReason * * @langversion 3.0 * @playerversion Flash 10 * @playerversion AIR 2.5 * @productversion Flex 4.5 */ public static const TOUCH_INTERACTION_START:String = "touchInteractionStart"; /** * The TouchInteractionEvent.TOUCH_INTERACTION_END constant defines the value of the * type property of the event object for a touchInteractionEnd event. * *

The properties of the event object have the following values:

* * * * * * * * *
PropertyValue
bubblesfalse
cancelablefalse
currentTargetThe Object that defines the * event listener that handles the event. For example, if you use * myButton.addEventListener() to register an event listener, * myButton is the value of the currentTarget.
reasonThe reason for the touch interaction event. See * mx.events.TouchInteractionReason.
relatedObjectThe object associated with this touch interaction event.
targetThe Object that dispatched the event; * it is not always the Object listening for the event. * Use the currentTarget property to always access the * Object listening for the event.
* * @eventType touchInteractionEnd * @see mx.events.TouchInteractionReason * * @langversion 3.0 * @playerversion Flash 10 * @playerversion AIR 2.5 * @productversion Flex 4.5 */ public static const TOUCH_INTERACTION_END:String = "touchInteractionEnd"; //-------------------------------------------------------------------------- // // Constructor // //-------------------------------------------------------------------------- /** * Constructor. * * @param type The event type; indicates the action that caused the event. * * @param bubbles Specifies whether the event can bubble * up the display list hierarchy. * * @param cancelable Specifies whether the behavior * associated with the event can be prevented. * * @langversion 3.0 * @playerversion Flash 10 * @playerversion AIR 2.5 * @productversion Flex 4.5 */ public function TouchInteractionEvent(type:String, bubbles:Boolean = false, cancelable:Boolean = false) { super(type, bubbles, cancelable); } //-------------------------------------------------------------------------- // // Properties // //-------------------------------------------------------------------------- //---------------------------------- // reason //---------------------------------- /** * The reason for this gesture capture event. * * @see mx.events.TouchInteractionReason * * @langversion 3.0 * @playerversion Flash 10 * @playerversion AIR 2.5 * @productversion Flex 4.5 */ public var reason:String; //---------------------------------- // relatedObject //---------------------------------- /** * The object attempting to capture this touch interaction. * * @langversion 3.0 * @playerversion Flash 10 * @playerversion AIR 2.5 * @productversion Flex 4.5 */ public var relatedObject:Object; //-------------------------------------------------------------------------- // // Overridden Methods // //-------------------------------------------------------------------------- /** * @private */ override public function clone():Event { var clonedEvent:TouchInteractionEvent = new TouchInteractionEvent(type, bubbles, cancelable); clonedEvent.reason = reason; clonedEvent.relatedObject = relatedObject; return clonedEvent; } } }