//////////////////////////////////////////////////////////////////////////////// // // Licensed to the Apache Software Foundation (ASF) under one or more // contributor license agreements. See the NOTICE file distributed with // this work for additional information regarding copyright ownership. // The ASF licenses this file to You under the Apache License, Version 2.0 // (the "License"); you may not use this file except in compliance with // the License. You may obtain a copy of the License at // // http://www.apache.org/licenses/LICENSE-2.0 // // Unless required by applicable law or agreed to in writing, software // distributed under the License is distributed on an "AS IS" BASIS, // WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. // See the License for the specific language governing permissions and // limitations under the License. // //////////////////////////////////////////////////////////////////////////////// package mx.core { import flash.display.InteractiveObject; import flash.geom.Matrix; import mx.managers.ILayoutManager; use namespace mx_internal; /** * @private */ public class UIComponentGlobals { /** * @private * A reference to the sole instance of the LayoutManager * used by all components. * *

This property is set in the constructor of the Application class. * If you need to override or replace LayoutManager, * set UIComponent.layoutManager in your application's constructor * after calling super().

*/ mx_internal static var layoutManager:ILayoutManager; /** * @private * When this variable is non-zero, no methods queued * by the callLater() method get invoked. * This is used to allow short effects to play without interruption. * This counter is incremented by suspendBackgroundProcessing(), * decremented by resumeBackgroundProcessing(), and checked by * callLaterDispatcher(). */ mx_internal static var callLaterSuspendCount:int = 0; /** * @private * There is a bug (139390) where setting focus from within callLaterDispatcher * screws up the ActiveX player. We defer focus until enterframe. */ mx_internal static var callLaterDispatcherCount:int = 0; /** * @private * There is a bug (139390) where setting focus from within callLaterDispatcher * screws up the ActiveX player. We defer focus until enterframe. */ mx_internal static var nextFocusObject:InteractiveObject; /** * @private * This single Matrix is used to pass information from the * horizontalGradientMatrix() or verticalGradientMatrix() * utility methods to the drawRoundRect() method. * Each call to horizontalGradientMatrix() or verticalGradientMatrix() * simply calls createGradientBox() to stuff this Matrix with new values. * We can keep restuffing the same Matrix object because these utility * methods are only used inside a call to drawRoundRect() * and the Matrix isn't needed after drawRoundRect() returns. */ mx_internal static var tempMatrix:Matrix = new Matrix(); /** * @private * A global flag that can be read by any component to determine * whether it is currently executing in the context of a design * tool such as Flash Builder's design view. Most components will * never need to check this flag, but if a component needs to * have different behavior at design time than at runtime, then it * can check this flag. */ mx_internal static var designTime:Boolean = false; /** * A global flag that can be read by any component to determine * whether it is currently executing in the context of a design * tool such as Flash Builder's design view. Most components will * never need to check this flag, but if a component needs to * have different behavior at design time than at runtime, then it * can check this flag. * * @langversion 3.0 * @playerversion Flash 9 * @playerversion AIR 1.1 * @productversion Flex 3 */ public static function get designMode():Boolean { return designTime; } /** * @private */ public static function set designMode(value:Boolean):void { designTime = value; } /** * @private */ private static var _catchCallLaterExceptions:Boolean = false; /** * A global flag that can is used to catch unhandled exceptions * during execution of methods executed via callLater * * @langversion 3.0 * @playerversion Flash 9 * @playerversion AIR 1.1 * @productversion Flex 3 */ public static function get catchCallLaterExceptions():Boolean { return _catchCallLaterExceptions; } /** * @private */ public static function set catchCallLaterExceptions(value:Boolean):void { _catchCallLaterExceptions = value; } } }