//////////////////////////////////////////////////////////////////////////////// // // Licensed to the Apache Software Foundation (ASF) under one or more // contributor license agreements. See the NOTICE file distributed with // this work for additional information regarding copyright ownership. // The ASF licenses this file to You under the Apache License, Version 2.0 // (the "License"); you may not use this file except in compliance with // the License. You may obtain a copy of the License at // // http://www.apache.org/licenses/LICENSE-2.0 // // Unless required by applicable law or agreed to in writing, software // distributed under the License is distributed on an "AS IS" BASIS, // WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. // See the License for the specific language governing permissions and // limitations under the License. // //////////////////////////////////////////////////////////////////////////////// package mx.core { /** * The EventPriority class defines constant values * for the priority argument of the * addEventListener() method of EventDispatcher. * *

The higher the number, the higher the priority of the event listener. * All listeners with priority N will be processed * before listeners of priority N - 1. * If two or more listeners share the same priority, * they are processed in the order in which they were added.

* *

Priorities can be positive, 0, or negative. * The default priority is 0.

* *

You should not write code that depends on the numeric values * of these constants. * They are subject to change in future versions of Flex.

* * @langversion 3.0 * @playerversion Flash 9 * @playerversion AIR 1.1 * @productversion Flex 3 */ public final class EventPriority { include "../core/Version.as"; //-------------------------------------------------------------------------- // // Class constants // //-------------------------------------------------------------------------- /** * The CursorManager has handlers for mouse events * which must be executed before other mouse event handlers, * so they have a high priority. * * @langversion 3.0 * @playerversion Flash 9 * @playerversion AIR 1.1 * @productversion Flex 3 */ public static const CURSOR_MANAGEMENT:int = 200; /** * Autogenerated event handlers that evaluate data-binding expressions * need to be executed before any others, so they have a higher priority * than the default. * * @langversion 3.0 * @playerversion Flash 9 * @playerversion AIR 1.1 * @productversion Flex 3 */ public static const BINDING:int = 100; /** * Event handlers on component instances are executed with the default * priority, 0. * * @langversion 3.0 * @playerversion Flash 9 * @playerversion AIR 1.1 * @productversion Flex 3 */ public static const DEFAULT:int = 0; /** * Some components listen to events that they dispatch on themselves * and let other listeners call the preventDefault() * method to tell the component not to perform a default action. * Those components must listen with a lower priority than the default * priority, so that the other handlers are executed first and have * a chance to call preventDefault(). * * @langversion 3.0 * @playerversion Flash 9 * @playerversion AIR 1.1 * @productversion Flex 3 */ public static const DEFAULT_HANDLER:int = -50; /** * Autogenerated event handlers that trigger effects are executed * after other event handlers on component instances, so they have * a lower priority than the default. * * @langversion 3.0 * @playerversion Flash 9 * @playerversion AIR 1.1 * @productversion Flex 3 */ public static const EFFECT:int = -100; } }