//////////////////////////////////////////////////////////////////////////////// // // Licensed to the Apache Software Foundation (ASF) under one or more // contributor license agreements. See the NOTICE file distributed with // this work for additional information regarding copyright ownership. // The ASF licenses this file to You under the Apache License, Version 2.0 // (the "License"); you may not use this file except in compliance with // the License. You may obtain a copy of the License at // // http://www.apache.org/licenses/LICENSE-2.0 // // Unless required by applicable law or agreed to in writing, software // distributed under the License is distributed on an "AS IS" BASIS, // WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. // See the License for the specific language governing permissions and // limitations under the License. // //////////////////////////////////////////////////////////////////////////////// package mx.automation { import flash.display.DisplayObject; /** * The IAutomationMouseSimulator interface describes an object * that simulates mouse movement so that components * capturing the mouse use the simulated versions of the mouse * cursor instead of the live Flash Player version. Implementors of * the IUIComponent interface should override the * mouseX and mouseY properties and * call the active simulator's version if a simulator is present. * * @see mx.core.IUIComponent * * @langversion 3.0 * @playerversion Flash 9 * @playerversion AIR 1.1 * @productversion Flex 3 */ public interface IAutomationMouseSimulator { /** * Called when a DisplayObject retrieves the mouseX property. * * @param item DisplayObject that simulates mouse movement. * * @return The x coordinate of the mouse position relative to item. * * @langversion 3.0 * @playerversion Flash 9 * @playerversion AIR 1.1 * @productversion Flex 3 */ function getMouseX(item:DisplayObject):Number; /** * Called when a DisplayObject retrieves mouseY property. * * @param item DisplayObject that simulates mouse movement. * * @return The y coordinate of the mouse position relative to item. * * @langversion 3.0 * @playerversion Flash 9 * @playerversion AIR 1.1 * @productversion Flex 3 */ function getMouseY(item:DisplayObject):Number; } }