//////////////////////////////////////////////////////////////////////////////// // // Licensed to the Apache Software Foundation (ASF) under one or more // contributor license agreements. See the NOTICE file distributed with // this work for additional information regarding copyright ownership. // The ASF licenses this file to You under the Apache License, Version 2.0 // (the "License"); you may not use this file except in compliance with // the License. You may obtain a copy of the License at // // http://www.apache.org/licenses/LICENSE-2.0 // // Unless required by applicable law or agreed to in writing, software // distributed under the License is distributed on an "AS IS" BASIS, // WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. // See the License for the specific language governing permissions and // limitations under the License. // //////////////////////////////////////////////////////////////////////////////// package mx.automation { /** * The IAutomationEnvironment interface provides information about the * objects and properties of automatable components needed for communicating * with agents. * * @langversion 3.0 * @playerversion Flash 9 * @playerversion AIR 1.1 * @productversion Flex 3 */ public interface IAutomationEnvironment { /** * Returns the automation class corresponding to the given object. * * @param obj Instance of the delegate of a testable object. * * @return Automation class for obj. * * @langversion 3.0 * @playerversion Flash 9 * @playerversion AIR 1.1 * @productversion Flex 3 */ function getAutomationClassByInstance(obj:IAutomationObject):IAutomationClass; /** * Returns the automation class for the given name. * * @param Name A class name that corresponds to the value of * the AutomationClass.name property. * * @return Automation class corresponding to the given name, * or null if none was found. * * @langversion 3.0 * @playerversion Flash 9 * @playerversion AIR 1.1 * @productversion Flex 3 */ function getAutomationClassByName(automationClass:String):IAutomationClass; } }