/* $Id$
*
* Copyright 2007-2008 Cisco Systems Inc.
*
* Licensed under the Apache License, Version 2.0 (the "License"); you may not
* use this file except in compliance with the License. You may obtain a copy
* of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS, WITHOUT
* WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. See the
* License for the specific language governing permissions and limitations
* under the License.
*/
using System;
using System.Runtime.InteropServices;
namespace Etch.Util
{
public abstract class HPTimer
{
[DllImport("kernel32.dll")]
private static extern bool QueryPerformanceCounter(out long x);
[DllImport("kernel32.dll")]
private static extern bool QueryPerformanceFrequency(out long x);
static HPTimer()
{
long freq = 0;
if (!QueryPerformanceFrequency(out freq))
throw new Exception( "QueryPerformanceFrequency not supported" );
// freq is ticks / second.
// we wanna compute seconds from ticks.
// the easy computation is seconds = ticks / freq
// to Get ns, we compute ns = ticks * 1,000,000,000 / freq
// the problem is ticks * 1,000,000,000 will likely overflow.
// what we want to do is precompute nsPerTick = 1,000,000,000 / freq
// and then compute ns = ticks * nsPerTick.
//Console.WriteLine( "HPTimer: freq = "+freq );
nsPerTick = ((double) NS_PER_SECOND)/freq;
//Console.WriteLine( "HPTimer: nsPerTick = "+nsPerTick );
}
public const long NS_PER_MICROSECOND = 1000;
public const long NS_PER_MILLISECOND = 1000 * NS_PER_MICROSECOND;
public const double NS_PER_SECOND = 1000.0 * NS_PER_MILLISECOND;
///
/// Returns the current high precision timer value in nanos.
///
///
public static long Now()
{
long x = 0;
if (!QueryPerformanceCounter(out x))
throw new Exception( "QueryPerformanceCounter not supported" );
return (long) (x * nsPerTick);
}
///
/// Returns the difference in nanos between the current timer value and
/// a timer value previously returned by Now.
///
///
///
public static long NsSince( long y )
{
return Now() - y;
}
///
/// Returns the difference in millis between the current timer value and
/// a timer value previously returned by Now.
///
///
///
public static long MillisSince( long y )
{
return NsSince(y) / NS_PER_MILLISECOND;
}
///
/// Returns the difference in seconds between the current timer value and
/// a timer value previously returned by Now.
///
///
///
public static double SecondsSince( long y )
{
return NsSince(y) / NS_PER_SECOND;
}
///
/// Returns the number of high precision clock ticks per nano.
///
///
public static double NsPerTick()
{
return nsPerTick;
}
private static double nsPerTick;
}
}