# Microsoft Developer Studio Project File - Name="aprutil" - Package Owner=<4> # Microsoft Developer Studio Generated Build File, Format Version 6.00 # ** DO NOT EDIT ** # TARGTYPE "Win32 (x86) Static Library" 0x0104 CFG=aprutil - Win32 Debug !MESSAGE This is not a valid makefile. To build this project using NMAKE, !MESSAGE use the Export Makefile command and run !MESSAGE !MESSAGE NMAKE /f "aprutil.mak". !MESSAGE !MESSAGE You can specify a configuration when running NMAKE !MESSAGE by defining the macro CFG on the command line. For example: !MESSAGE !MESSAGE NMAKE /f "aprutil.mak" CFG="aprutil - Win32 Debug" !MESSAGE !MESSAGE Possible choices for configuration are: !MESSAGE !MESSAGE "aprutil - Win32 Release" (based on "Win32 (x86) Static Library") !MESSAGE "aprutil - Win32 Debug" (based on "Win32 (x86) Static Library") !MESSAGE # Begin Project # PROP AllowPerConfigDependencies 0 # PROP Scc_ProjName "" # PROP Scc_LocalPath "" CPP=cl.exe RSC=rc.exe !IF "$(CFG)" == "aprutil - Win32 Release" # PROP BASE Use_MFC 0 # PROP BASE Use_Debug_Libraries 0 # PROP BASE Output_Dir "LibR" # PROP BASE Intermediate_Dir "LibR" # PROP BASE Target_Dir "" # PROP Use_MFC 0 # PROP Use_Debug_Libraries 0 # PROP Output_Dir "LibR" # PROP Intermediate_Dir "LibR" # PROP Target_Dir "" # ADD BASE CPP /nologo /MD /W3 /O2 /D "WIN32" /D "NDEBUG" /D "_WINDOWS" /FD /c # ADD CPP /nologo /MD /W3 /Zi /O2 /I "./include" /I "../apr/include" /I "./include/private" /I "../apr-iconv/include" /I "./dbm/sdbm" /I "./xml/expat/lib" /D "NDEBUG" /D "APR_DECLARE_STATIC" /D "APU_DECLARE_STATIC" /D "API_DECLARE_STATIC" /D "APU_USE_SDBM" /D "XML_STATIC" /D "WIN32" /D "_WINDOWS" /Fd"LibR\aprutil_src" /FD /c # ADD BASE RSC /l 0x409 /d "NDEBUG" # ADD RSC /l 0x409 /d "NDEBUG" BSC32=bscmake.exe # ADD BASE BSC32 /nologo # ADD BSC32 /nologo LIB32=link.exe -lib # ADD BASE LIB32 /nologo # ADD LIB32 /nologo !ELSEIF "$(CFG)" == "aprutil - Win32 Debug" # PROP BASE Use_MFC 0 # PROP BASE Use_Debug_Libraries 1 # PROP BASE Output_Dir "LibD" # PROP BASE Intermediate_Dir "LibD" # PROP BASE Target_Dir "" # PROP Use_MFC 0 # PROP Use_Debug_Libraries 1 # PROP Output_Dir "LibD" # PROP Intermediate_Dir "LibD" # PROP Ignore_Export_Lib 0 # PROP Target_Dir "" # ADD BASE CPP /nologo /MDd /W3 /EHsc /Zi /Od /D "WIN32" /D "_DEBUG" /D "_WINDOWS" /FD /c # ADD CPP /nologo /MDd /W3 /EHsc /Zi /Od /I "./include" /I "../apr/include" /I "./include/private" /I "../apr-iconv/include" /I "./dbm/sdbm" /I "./xml/expat/lib" /D "_DEBUG" /D "APR_DECLARE_STATIC" /D "APU_DECLARE_STATIC" /D "API_DECLARE_STATIC" /D "APU_USE_SDBM" /D "XML_STATIC" /D "WIN32" /D "_WINDOWS" /Fd"LibD\aprutil_src" /FD /c # ADD BASE RSC /l 0x409 /d "_DEBUG" # ADD RSC /l 0x409 /d "_DEBUG" BSC32=bscmake.exe # ADD BASE BSC32 /nologo # ADD BSC32 /nologo LIB32=link.exe -lib # ADD BASE LIB32 /nologo # ADD LIB32 /nologo !ENDIF # Begin Target # Name "aprutil - Win32 Release" # Name "aprutil - Win32 Debug" # Begin Group "Source Files" # PROP Default_Filter "" # Begin Group "buckets" # PROP Default_Filter "" # Begin Source File SOURCE=.\buckets\apr_brigade.c # End Source File # Begin Source File SOURCE=.\buckets\apr_buckets.c # End Source File # Begin Source File SOURCE=.\buckets\apr_buckets_alloc.c # End Source File # Begin Source File SOURCE=.\buckets\apr_buckets_eos.c # End Source File # Begin Source File SOURCE=.\buckets\apr_buckets_file.c # End Source File # Begin Source File SOURCE=.\buckets\apr_buckets_flush.c # End Source File # Begin Source File SOURCE=.\buckets\apr_buckets_heap.c # End Source File # Begin Source File SOURCE=.\buckets\apr_buckets_mmap.c # End Source File # Begin Source File SOURCE=.\buckets\apr_buckets_pipe.c # End Source File # Begin Source File SOURCE=.\buckets\apr_buckets_pool.c # End Source File # Begin Source File SOURCE=.\buckets\apr_buckets_refcount.c # End Source File # Begin Source File SOURCE=.\buckets\apr_buckets_simple.c # End Source File # Begin Source File SOURCE=.\buckets\apr_buckets_socket.c # End Source File # End Group # Begin Group "crypto" # PROP Default_Filter "" # Begin Source File SOURCE=.\crypto\apr_md4.c # End Source File # Begin Source File SOURCE=.\crypto\apr_md5.c # End Source File # Begin Source File SOURCE=.\crypto\apr_sha1.c # End Source File # Begin Source File SOURCE=.\crypto\getuuid.c # End Source File # Begin Source File SOURCE=.\crypto\uuid.c # End Source File # End Group # Begin Group "dbm" # PROP Default_Filter "" # Begin Source File SOURCE=.\dbm\apr_dbm.c # End Source File # Begin Source File SOURCE=.\dbm\apr_dbm_berkeleydb.c # End Source File # Begin Source File SOURCE=.\dbm\apr_dbm_gdbm.c # End Source File # Begin Source File SOURCE=.\dbm\apr_dbm_sdbm.c # End Source File # End Group # Begin Group "encoding" # PROP Default_Filter "" # Begin Source File SOURCE=.\encoding\apr_base64.c # End Source File # End Group # Begin Group "hooks" # PROP Default_Filter "" # Begin Source File SOURCE=.\hooks\apr_hooks.c # End Source File # End Group # Begin Group "ldap" # PROP Default_Filter "" # Begin Source File SOURCE=.\ldap\apr_ldap_compat.c # End Source File # Begin Source File SOURCE=.\ldap\apr_ldap_url.c # End Source File # End Group # Begin Group "misc" # PROP Default_Filter "" # Begin Source File SOURCE=.\misc\apr_date.c # End Source File # Begin Source File SOURCE=.\misc\apr_queue.c # End Source File # Begin Source File SOURCE=.\misc\apr_reslist.c # End Source File # Begin Source File SOURCE=.\misc\apr_rmm.c # End Source File # Begin Source File SOURCE=.\misc\apu_version.c # End Source File # End Group # Begin Group "sdbm" # PROP Default_Filter "" # Begin Source File SOURCE=.\dbm\sdbm\sdbm.c # End Source File # Begin Source File SOURCE=.\dbm\sdbm\sdbm_hash.c # End Source File # Begin Source File SOURCE=.\dbm\sdbm\sdbm_lock.c # End Source File # Begin Source File SOURCE=.\dbm\sdbm\sdbm_pair.c # End Source File # Begin Source File SOURCE=.\dbm\sdbm\sdbm_pair.h # End Source File # Begin Source File SOURCE=.\dbm\sdbm\sdbm_private.h # End Source File # Begin Source File SOURCE=.\dbm\sdbm\sdbm_tune.h # End Source File # End Group # Begin Group "strmatch" # PROP Default_Filter "" # Begin Source File SOURCE=.\strmatch\apr_strmatch.c # End Source File # End Group # Begin Group "uri" # PROP Default_Filter "" # Begin Source File SOURCE=.\uri\apr_uri.c # End Source File # End Group # Begin Group "xlate" # PROP Default_Filter "" # Begin Source File SOURCE=.\xlate\xlate.c # End Source File # End Group # Begin Group "xml" # PROP Default_Filter "" # Begin Source File SOURCE=.\xml\apr_xml.c # End Source File # End Group # End Group # Begin Group "Generated Files" # PROP Default_Filter "" # Begin Source File SOURCE=.\include\apr_ldap.h.in # End Source File # Begin Source File SOURCE=.\include\apr_ldap.hnw # End Source File # Begin Source File SOURCE=.\include\apr_ldap.hw !IF "$(CFG)" == "aprutil - Win32 Release" # Begin Custom Build - Creating apr_ldap.h from apr_ldap.hw InputPath=.\include\apr_ldap.hw ".\include\apr_ldap.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)" type .\include\apr_ldap.hw > .\include\apr_ldap.h # End Custom Build !ELSEIF "$(CFG)" == "aprutil - Win32 Debug" # Begin Custom Build - Creating apr_ldap.h from apr_ldap.hw InputPath=.\include\apr_ldap.hw ".\include\apr_ldap.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)" type .\include\apr_ldap.hw > .\include\apr_ldap.h # End Custom Build !ENDIF # End Source File # Begin Source File SOURCE=.\include\apu.h.in # End Source File # Begin Source File SOURCE=.\include\apu.hnw # End Source File # Begin Source File SOURCE=.\include\apu.hw !IF "$(CFG)" == "aprutil - Win32 Release" # Begin Custom Build - Creating apu.h from apu.hw InputPath=.\include\apu.hw ".\include\apu.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)" type .\include\apu.hw > .\include\apu.h # End Custom Build !ELSEIF "$(CFG)" == "aprutil - Win32 Debug" # Begin Custom Build - Creating apu.h from apu.hw InputPath=.\include\apu.hw ".\include\apu.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)" type .\include\apu.hw > .\include\apu.h # End Custom Build !ENDIF # End Source File # Begin Source File SOURCE=.\include\apu_want.h.in # End Source File # Begin Source File SOURCE=.\include\apu_want.hnw # End Source File # Begin Source File SOURCE=.\include\apu_want.hw !IF "$(CFG)" == "aprutil - Win32 Release" # Begin Custom Build - Creating apu_want.h from apu_want.hw InputPath=.\include\apu_want.hw ".\include\apu_want.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)" type .\include\apu_want.hw > .\include\apu_want.h # End Custom Build !ELSEIF "$(CFG)" == "aprutil - Win32 Debug" # Begin Custom Build - Creating apu_want.h from apu_want.hw InputPath=.\include\apu_want.hw ".\include\apu_want.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)" type .\include\apu_want.hw > .\include\apu_want.h # End Custom Build !ENDIF # End Source File # Begin Source File SOURCE=.\include\private\apu_config.h.in # End Source File # Begin Source File SOURCE=.\include\private\apu_config.hw !IF "$(CFG)" == "aprutil - Win32 Release" # Begin Custom Build - Creating apu_config.h from apu_config.hw InputPath=.\include\private\apu_config.hw ".\include\private\apu_config.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)" type .\include\private\apu_config.hw > .\include\private\apu_config.h # End Custom Build !ELSEIF "$(CFG)" == "aprutil - Win32 Debug" # Begin Custom Build - 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